Stéphanie REY
Stéphanie Rey Doctorant (Université Bordeaux 1)

Équipe LaBRI : Image et Son
Courrier électronique : stephanie.reyarobaselabri.fr
Bureau : 0
Tél : +33 (0)5 40 00


Extrait de publications


Mathieu Magnaudet, Stéphanie Rey, Stéphane Conversy. Djnn: A Process Oriented Programming Language for Interactive Systems. EICS'17, 9th ACM SIGCHI Symposium on Engineering Interactive Computing Systems , Jun 2017, Lisbonne, Portugal. ACM, 2017

Stéphanie Rey. Museomix: lessons learned from an open creative hackathon in museums. Dimitra Anastasiou; Valérie Maquil. European Tangible Interaction Studio (ETIS 2017), Jun 2017, Esch/Alzette, Luxembourg. 1861, pp.5, 2017, CEUR Workshop Proceedings - Proceedings of the 3rd European Tangible Interaction Studio (ETIS 2017)

Stéphane Chatty, Mathieu Magnaudet, Daniel Prun, Stéphane Conversy, Stéphanie Rey, et al.. Designing, developing and verifying interactive components iteratively with djnn. 8th European Congress on Embedded Real Time Software and Systems (ERTS 2016), Jan 2016, TOULOUSE, France. Proceedings of the 8th European Congress on Embedded Real Time Software and Systems (ERTS 2016)

Stéphanie Rey, Stéphane Conversy, Mathieu Magnaudet, Mathieu Poirier, Daniel Prun, et al.. Using the djnn framework to create and validate interactive components iteratively. EICS '15, 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, Jun 2015, Duisburg, Germany. ACM, pp 230-233/978-1-4503-3646-8

Stéphane Chatty, Stéphanie Rey, Stéphane Conversy, Mathieu Magnaudet, Mathieu Poirier, et al.. Prototypage et développement de cockpit avec djnn. 27ème conférence francophone sur l'Interaction Homme-Machine., Oct 2015, Toulouse, France. IHM-2015, pp.d07


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