Over the years, I’ve been doing several artworks using various tools such as Povray (the Persistence of Vison Raytracer), Inkscape (a free and open source professional vector graphics editor), Gimp (the GNU Image Manipulation Program), Blender (a free and open source 3D graphics and animation software) and Poser (a 3D rendering and animation software for character). You’re free to use most of them (Creative Commons BY-SA 4.0 license unless specified otherwise).
Here are some scientific illustrations I’ve made over the years for various events or medias but mostly conferences I’ve organized or contributed to organize.
I’ve created those graphics for various events and some of them have been used as well for books, journals, wikipedia entries or simple lessons. Some higher resolution version are also available.
Baby Gnu and baby Tux
I originally created the Baby Tux in 2003 for my gnubiff software because I wanted to have some animation saying “you’ve got mail”. The result was a cute jumping baby tux that was made using constructive solid geometry (CSG) and some macros borrowed from Rune S. Johansen and Chris Colefax. The render has been done using Povray, a great and free raytracer. Later, in 2005, I wanted to learn Blender so I tried to model the baby GNU and exported it to povray.
The Ancient Art of Go
Here are some images related to the ancient art of go. They’ve been produced using povray and solid constructive geometry. The hardest part was certainly goban feet which possess a very peculiar shape.
If you’re interested in re-rendering these images, drop me an email.
Some wallpapers dedicated the GNOME desktop environment and some experiments with Povray.
As the title above suggests, those are (artistic) nudes that may be not suitable to be seen at work even if most today commercials usually display more nudity.