Color(const tlp::Vector< unsigned char, 4 > &) | tlp::Color | [inline] |
Color(const unsigned char red=0, const unsigned char green=0, const unsigned char blue=0, const unsigned char alpha=255) | tlp::Color | [inline] |
dist(const VECTOR &) const | tlp::Vector< unsigned char, 4 > | [inline] |
dotProduct(const VECTOR &) const | tlp::Vector< unsigned char, 4 > | [inline] |
fill(const Obj &obj) | tlp::Vector< unsigned char, 4 > | [inline] |
getA() const | tlp::Color | [inline] |
getAGL() const | tlp::Color | [inline] |
getB() const | tlp::Color | [inline] |
getBGL() const | tlp::Color | [inline] |
getG() const | tlp::Color | [inline] |
getGGL() const | tlp::Color | [inline] |
getGL() const | tlp::Color | [inline] |
getH() const | tlp::Color | |
getR() const | tlp::Color | [inline] |
getRGL() const | tlp::Color | [inline] |
getS() const | tlp::Color | |
getTrueColor() | tlp::Color | |
getV() const | tlp::Color | |
norm() const | tlp::Vector< unsigned char, 4 > | [inline] |
operator *=(const Obj &) | tlp::Vector< unsigned char, 4 > | [inline] |
operator *=(const VECTOR &) | tlp::Vector< unsigned char, 4 > | [inline] |
operator!=(const VECTOR &) const | tlp::Vector< unsigned char, 4 > | [inline] |
operator+(const VECTOR &) const | tlp::Vector< unsigned char, 4 > | [inline] |
operator+(const Obj &) const | tlp::Vector< unsigned char, 4 > | [inline] |
operator+=(const Obj &) | tlp::Vector< unsigned char, 4 > | [inline] |
operator+=(const VECTOR &) | tlp::Vector< unsigned char, 4 > | [inline] |
operator-(const VECTOR &) const | tlp::Vector< unsigned char, 4 > | [inline] |
operator-(const Obj &) const | tlp::Vector< unsigned char, 4 > | [inline] |
operator-=(const Obj &) | tlp::Vector< unsigned char, 4 > | [inline] |
operator-=(const VECTOR &) | tlp::Vector< unsigned char, 4 > | [inline] |
operator/(const VECTOR &) const | tlp::Vector< unsigned char, 4 > | [inline] |
operator/(const Obj &) const | tlp::Vector< unsigned char, 4 > | [inline] |
operator/=(const Obj &) | tlp::Vector< unsigned char, 4 > | [inline] |
operator/=(const VECTOR &) | tlp::Vector< unsigned char, 4 > | [inline] |
operator==(const VECTOR &) const | tlp::Vector< unsigned char, 4 > | [inline] |
operator^(const VECTOR &) const | tlp::Vector< unsigned char, 4 > | [inline] |
operator^=(const VECTOR &) | tlp::Vector< unsigned char, 4 > | [inline] |
set(const unsigned char red=0, const unsigned char green=0, const unsigned char blue=0, const unsigned char alpha=255) | tlp::Color | [inline] |
setA(const unsigned char alpha) | tlp::Color | [inline] |
setB(const unsigned char blue) | tlp::Color | [inline] |
setG(const unsigned char green) | tlp::Color | [inline] |
setH(int) | tlp::Color | |
setR(const unsigned char red) | tlp::Color | [inline] |
setS(int) | tlp::Color | |
setV(int) | tlp::Color | |