Software
This page holds links to software libraries and programs related to research projects.
They are all listed below, but you may also want to browse software by category.
Demos
Last modified on 2019-04-22 10:20:51 GMT. 0 comments. Top.
PURPOSE: Provide a small standalone application to quickly get the potential of a technique, without having to get into more involved implementation details. | FEATURES: vector graphics tools and viewers, image warping tools, 2D primitive fitting. |
![]() Developper: Nicolas Mellado Downloads: available as an online webGL demo Limitations: fit of a short polyline, two types of 2D primitives |
![]() Developpers: George-Pierre Bonneau, Romain Vergne Downloads: available as an iOS app Limitations: global control parameters only |
![]() Developper: Simon Boyé Downloads: available as an online WebGL demo Limitations: no edition, no curved edges. |
![]() Demo: Diffusion Curve drawing tool Developper: Adrien Bousseau Downloads: available as a Win32 application Limitations: no image vectorization. |
Libraries
Last modified on 2019-04-22 10:24:24 GMT. 0 comments. Top.
PURPOSE: Make research innovations available as early as possible and easy to integrate in other pipelines. | FEATURES: Multi-scale image and shape analysis, vector graphics, material fitting, spectral rendering. |
![]() Website: http://patate.gforge.inria.fr/ Developers: Nicolas Mellado, Gautier Ciaudo, Simon Boyé, Gael Guennebaud, Pascal Barla. Licensing: Mozilla Public License v2 |
Website: http://alta.gforge.inria.fr/ |
Gratin
Last modified on 2019-04-22 10:23:32 GMT. 0 comments. Top.
PURPOSE: Facilitate the construction of a graphics pipeline on the GPU with a node-based interface. Used for graphics demonstrations, perceptual experiments, research prototypes and teaching. | FEATURES: image and 3D object manipulation, generic GLSL nodes, filtering and color operators, 3D rendering, image reconstruction, etc. |
![]() Developpers: Romain Vergne, Gautier Ciaudo, Pascal Barla. Source code: https://gforge.inria.fr/projects/gratin/ Paper: http://jcgt.org/published/0004/04/03/ Licensing: Mozilla Public License v2 |
![]() Schwarpit pipeline: simplified implementation of this paper in Gratin. |
Plugins
Last modified on 2019-04-22 10:30:27 GMT. 0 comments. Top.
PURPOSE: Integrate research innovations directly inside existing software. Explore new usages for entertainment or visualization purposes. | FEATURES: on-the-fly curvature computation for shading control or visualization, non-photorealistic shading. |
![]() Developper: Romain Vergne Downloads: Win32 executable, or directly from Meshlab website Licensing: GNU General Public License |
![]() Developers: Bastien Perpère, Gael Guennebaud, Pascal Barla, Gregory Duquesne Downloads: directly available in MODO (starting from 801) Licensing: commercial |
![]() Developer: Arnie Cachelin Downloads: available in NPR kit v2 Licensing: commercial |