Most recent news
Interview in the Science et Vie Special Issue on AI
(20 October 2025)
I've had the privilege for some time of occasionally answering journalists' questions about the impacts of AI on society, thanks to the Trustworthy AI Chair which has increased the visibility...
AI Act Afternoon by the Trustworthy AI Chair
(06 October 2025)
October 13th: afternoon of presentation and exchanges on the AI Act! **Listen, question and understand the AI Act** - An afternoon of explanations, theoretical insights and applied experience feedback to...
Science & Vie Roundtable — Fête de la Science
(01 October 2025)
On the eve of the official launch of Fête de la Science 2025, and at the offices of the Ministry of Higher Education, I took part in a roundtable organized...
AI Training at Aérocampus
(04 July 2025)
The Aérocampus of Nouvelle Aquitaine is a training center for aeronautical technicians. It's a unique campus where industry plays a major role. Here, airplanes (including a Rafale) and helicopters of...
2025 Agrégation Jury
(23 June 2025)
Since 2022, France has finally established an external computer science agrégation. I remember my own computer science classes in middle school (on PCs with 5"1/4 floppy disks and MO5/TO7 machines)....
Due to the privileged relationship that LaBRI has with Ubi Soft studio in Bordeaux, and the Kiwi project (now a discontinued project) in which I was able to supervise a Post-Doc on the automatic generation of interesting game levels (ensuring certain properties on the generated levels), in connection with constraint programming, I had the pleasure of attending the vernissage of the temporary exhibition of Assassin’s Creed in Bordeaux.
The relationships with Ubi Soft studio and my engineering school are strong. Many students join the school with a passion for video games. We offer the school several profiles of engineers particularly well suited to video games (High Performance Computing, Artificial Intelligence, Software Engineering), and we regularly have students who are recruited by major development studios.
Bordeaux is a very active city in the video game industry. So it was a pleasure to once again become aware of the phenomenal work that is required for the development of such video games. The entire development team (programmers, designers, artists, …) was present that evening. An orchestra performed the original themes found in the game.

Thanks to Ubi Soft for the invitation and the past and future collaborations!
(Last Modified date: 07 October 2024)