ha-index: 84

Most of my research activities concern the algorithmic side of game theory and its applications in computer science. At the moment, I am particularly interested in stochastic games with partial observation[13,14].

I have proved several results about the existence of pure and stationary optimal strategies in zero-sum stochastic games with perfect information [2,3,6,7].
I have also worked on the approximability of parity games by multi-discounted games and existence of Blackwell optimal strategies in these games [4,5,7,8,9,11]. Beside their theoretical interests, these results have applications in controller synthesis for discrete event systems and verification of programs.

A few years ago, I used to be interested in games played on transition graphs of pushdown automata, and I designed algorithms for solving parity and exploration games on this kind of graphs [1]. These results provide new tools for the Model-Checking of programs with recursive calls.

Other Activities



PhD thesis

I used to be a PhD student under the supervision of Wiesław Zielonka.
If you can read french and if you are interested in game theory, then have a look at my PhD thesis:




My CV is available here.

About quantitative evaluation of research

Two convincing critics of evaluation of publications and researchers using impact factors, h-numbers and so on...
A technical one, in french, written by INRIA computer scientists.
Another one, "The Mismeasurement of Science" less technical and more acid, written by a Cambridge biologist.
The mitigated opinion of the french academy of science.


If you are interested in humanoid robots and precision agriculture, here is the webpage of Rhoban project and also the world famous Metabot, a cheap robot for education, research and fun.